Mobile development
Native-feeling apps for phones and tablets, built so the first version does a few things reliably.
What it covers
- Planning screens and flows against the agreed first release
- Building for iOS, Android or both, chosen with you on the basis of your audience
- Connecting to the services and data your app needs
- Testing on real device sizes and accessibility settings
What we will ask you
- Who will use it and on which devices?
- What is the one task they must complete?
- What existing systems does it need to talk to?
Usually not in release one
Offline sync, complex account roles and in-app purchases are often better as a second step, unless the product depends on them.